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Devlog

  • Fully Auto Level Gen & Filtration
    October 07, 2023 by hermandev
    1. Added library system that sorts levels into a two dimensional array based on ways to lose, length 2. Adding picking algorithm that chooses levels from the library based on some ways in which they a... Continue reading
  • Automatic Puzzle Filtration
    October 03, 2023 by hermandev
    1. Added hidden puzzle generator, that generates set of all solvable puzzles of a given size. 2. Added 8 or so hidden puzzle filters, that filter out bad or redundant puzzles. 3. Added support for add... Continue reading
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